Friday, May 29, 2015
BeamNG.drive is different from other games and simulations where you drive a car. Every simulation is merely that, an approximation of the real thing. The makers of BeamNG.drive have created an approximation of driving that could only have been dreamt of a few short years ago. Their informational blurb on Steam touts that "their soft-body physics engine simulates every component of a vehicle in real time, resulting in realistic, dynamic behavior."
In BeamNG.drive you can make some dramatic and sometimes hilarious changes to the environment. With a click you can change the strength of gravity to Mars, the Moon, Jupiter, or even the Sun, or use a slider to get gravity to any arbitrary setting. It can be funny to watch your vehicle collapse under it's own weight as you set the gravity to the strength of the Sun.
As cool as BeamNG.drive is at this early stage, I am excited to see how this driving simulator will mature. BeamNG.drive is to automobiles what Microsoft Flight Simulator is to airplanes.
|Camera Reset Position||Num5|
|Camera View Rotate Down||Num2|
|Camera View Rotate Left||Num4|
|Camera View Rotate Opposite||Num1|
|Camera View Rotate Right||Num6|
|Camera View Rotate Up||Num8|
|Camera View Zoom In||Num9|
|Camera View Zoom Out||Num3|
|Engage/Disengage Parking Breaks||P|
|Headlights/High Beams Toggle||N|
|Parking Breaks||Space Bar|
|Show/Hide Game Menu||ESC|
|Steer Left||Left Arrow|
|Steer Right||Right Arrow|
YouTube's "BeamNG.drive: Steam Early Access Trailer" video